| Project : Sargeras' sugesstions and maps | |
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Sargeras Newbie
Posts : 26 Join date : 2008-12-16 Location : Twisting Nether
| Subject: Project : Sargeras' sugesstions and maps Wed Dec 17, 2008 8:17 pm | |
| Names:
War of the Three Hammers First Orcish Invasion War of the Shifting Sands Arathi and Troll Wars
Scenarios:
War of the Three Hammers
Sides: Bronzebeard Clan Dark Iron Clan Wildhammer Clan
Each side would have four players.
Bronzebeard Clan:
Units: Dwarven axeman, rifleman, priest, marksman( or hunter), tamed bears, steam tank. Heroes: Thane Madoran Bronzebeard
Dark Iron Clan:
Units: Dwarven swordfighter, hunter, warlock, mage, dark priest, salamander, iron giant, lava elementals and giants. Heroes: Sorcerer-thane Thaurissan, Modgud
Wildhammer Clan:
Units: Dawrven hammerfighter, hammer thrower, guardian, gryphon, gryphon rider, tamed wolves. Heroes: Thane Khardros Wildhammer
Events:
Ally-unally: Only alliance which is possible is between Bronzebeards and Wildhammers.
Summoning of Ragnaros: Dark Irons will get Ragnaros, if the ritual is completed, but they will loose Thaurissan and Modgud, who will die in process. Also, they will gain lava elementals and giants.
Elf, you surely want units to evolve to more numbers, so you are free to expand them(but remember .... NO LEGION!) I will add other scenarios soon. | |
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Unstopable_ Admin
Posts : 440 Join date : 2008-12-14 Age : 30 Location : Izmir/Turkey
| Subject: Re: Project : Sargeras' sugesstions and maps Wed Dec 17, 2008 8:39 pm | |
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Taz What a great Audiance !
Posts : 120 Join date : 2008-12-16 Age : 30 Location : 1337 c|474|34$3
| Subject: Re: Project : Sargeras' sugesstions and maps Wed Dec 17, 2008 8:41 pm | |
| yeah but u require more heroes for each clan seeing as there are 4 players in each nad, if possible, making the map so slots would matter means none of that "2v2v2 gogogogoggogogogogogogoog" crap in the start screen, full house or nothing | |
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Sargeras Newbie
Posts : 26 Join date : 2008-12-16 Location : Twisting Nether
| Subject: Re: Project : Sargeras' sugesstions and maps Wed Dec 17, 2008 8:45 pm | |
| I said that it is not finished | |
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Taz What a great Audiance !
Posts : 120 Join date : 2008-12-16 Age : 30 Location : 1337 c|474|34$3
| Subject: Re: Project : Sargeras' sugesstions and maps Wed Dec 17, 2008 8:46 pm | |
| yeah, well thats the idea, to tell u before its over | |
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Sargeras Newbie
Posts : 26 Join date : 2008-12-16 Location : Twisting Nether
| Subject: Re: Project : Sargeras' sugesstions and maps Wed Dec 17, 2008 8:53 pm | |
| You know, this map is not suggested for full house 12 players. It is three or six, because there are only three sides | |
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Elf_Betrayer Banned
Posts : 577 Join date : 2008-12-14 Age : 29 Location : Temple City of En\'kilah
| Subject: Re: Project : Sargeras' sugesstions and maps Thu Dec 18, 2008 12:45 am | |
| War of the Three Hammers hum i know one dude that is already making it And my votation for the scenario is war of the shifting sands i love this war btw sarg detail i saw this phrase and i go write it now OO Don't take life too seriously, you won't get out alive. | |
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Taz What a great Audiance !
Posts : 120 Join date : 2008-12-16 Age : 30 Location : 1337 c|474|34$3
| Subject: Re: Project : Sargeras' sugesstions and maps Thu Dec 18, 2008 2:10 pm | |
| well three sides times four players equals 12 players equals full house
or in words u can understand:
3 sides x 4 players = 12 players = full house | |
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Elf_Betrayer Banned
Posts : 577 Join date : 2008-12-14 Age : 29 Location : Temple City of En\'kilah
| Subject: Re: Project : Sargeras' sugesstions and maps Thu Dec 18, 2008 2:31 pm | |
| Nop we don't need full house | |
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Taz What a great Audiance !
Posts : 120 Join date : 2008-12-16 Age : 30 Location : 1337 c|474|34$3
| Subject: Re: Project : Sargeras' sugesstions and maps Thu Dec 18, 2008 3:04 pm | |
| then make a 12 player cap but make all slots equal cuz we need to fit as many as we can in it seeing as we have many ppl in the clan but still need to make it playable for the times when there arent many online | |
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Elf_Betrayer Banned
Posts : 577 Join date : 2008-12-14 Age : 29 Location : Temple City of En\'kilah
| Subject: Re: Project : Sargeras' sugesstions and maps Thu Dec 18, 2008 3:17 pm | |
| We don't need it a map of 12 players 6 or 9 is good | |
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Taz What a great Audiance !
Posts : 120 Join date : 2008-12-16 Age : 30 Location : 1337 c|474|34$3
| Subject: Re: Project : Sargeras' sugesstions and maps Thu Dec 18, 2008 3:24 pm | |
| ok but then those would be clan only games bcuz if even one player (prolly a DLer) leaves it will disbalance the game greatly cuz in a 6 player game u have 5/6 players left and in a 12 player u get 11/12 and 1/12 is less than 1/6 therefore less balance | |
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Elf_Betrayer Banned
Posts : 577 Join date : 2008-12-14 Age : 29 Location : Temple City of En\'kilah
| Subject: Re: Project : Sargeras' sugesstions and maps Thu Dec 18, 2008 6:11 pm | |
| 9 player is good 3 for each faction of dwarves | |
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Omnimancer Map Owner
Posts : 1943 Join date : 2008-12-14 Age : 26 Location : Somewhere
| Subject: Re: Project : Sargeras' sugesstions and maps Fri Dec 19, 2008 1:32 am | |
| This should be moved to mapmaking help topic | |
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Elf_Betrayer Banned
Posts : 577 Join date : 2008-12-14 Age : 29 Location : Temple City of En\'kilah
| Subject: Re: Project : Sargeras' sugesstions and maps Fri Dec 19, 2008 2:04 am | |
| unst reichstag is of sarg too?maybe ask for him | |
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Omnimancer Map Owner
Posts : 1943 Join date : 2008-12-14 Age : 26 Location : Somewhere
| Subject: Re: Project : Sargeras' sugesstions and maps Fri Dec 19, 2008 2:36 am | |
| Sarg owns the bottom half of the reichstag | |
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Omnimancer Map Owner
Posts : 1943 Join date : 2008-12-14 Age : 26 Location : Somewhere
| Subject: Re: Project : Sargeras' sugesstions and maps Fri Dec 19, 2008 3:31 am | |
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Elf_Betrayer Banned
Posts : 577 Join date : 2008-12-14 Age : 29 Location : Temple City of En\'kilah
| Subject: Re: Project : Sargeras' sugesstions and maps Fri Dec 19, 2008 4:15 am | |
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Omnimancer Map Owner
Posts : 1943 Join date : 2008-12-14 Age : 26 Location : Somewhere
| Subject: Re: Project : Sargeras' sugesstions and maps Fri Dec 19, 2008 4:16 am | |
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Unstopable_ Admin
Posts : 440 Join date : 2008-12-14 Age : 30 Location : Izmir/Turkey
| Subject: Re: Project : Sargeras' sugesstions and maps Fri Dec 19, 2008 8:58 pm | |
| im boreddddd to see off topic | |
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Sargeras Newbie
Posts : 26 Join date : 2008-12-16 Location : Twisting Nether
| Subject: Re: Project : Sargeras' sugesstions and maps Fri Dec 19, 2008 9:40 pm | |
| Elf, Unst denied to give me extra topic for myself, that is why I post here | |
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Unstopable_ Admin
Posts : 440 Join date : 2008-12-14 Age : 30 Location : Izmir/Turkey
| Subject: Re: Project : Sargeras' sugesstions and maps Fri Dec 19, 2008 10:54 pm | |
| i deleted all extra forums. | |
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Omnimancer Map Owner
Posts : 1943 Join date : 2008-12-14 Age : 26 Location : Somewhere
| Subject: Re: Project : Sargeras' sugesstions and maps Sat Dec 20, 2008 12:56 am | |
| Yeh now this is in projects forum | |
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Elf_Betrayer Banned
Posts : 577 Join date : 2008-12-14 Age : 29 Location : Temple City of En\'kilah
| Subject: Re: Project : Sargeras' sugesstions and maps Sat Dec 20, 2008 1:46 am | |
| Projects sound da shit change name | |
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Omnimancer Map Owner
Posts : 1943 Join date : 2008-12-14 Age : 26 Location : Somewhere
| Subject: Re: Project : Sargeras' sugesstions and maps Sat Dec 20, 2008 1:47 am | |
| Uhhh how about Alpha-Stage maps | |
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| Project : Sargeras' sugesstions and maps | |
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