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 WotA Races and Heroes

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Elf_Betrayer
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Elf_Betrayer
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PostSubject: WotA Races and Heroes   WotA Races and Heroes EmptyMon Dec 15, 2008 6:56 pm

Red-Dragons
Blue-Kaldorei Resistance
Teal-Demigods and Ancients
Purple-Taurens and Furbolgs
Yellow-Earthens
Orange-Gurubashi Empire
Green-Amani Empire
Pink-Qiraji
Grey-Nerubians
Light Blue-Highborne
Dark Green-Burning Legion 2
Brown-Burning Legion

Red-Alexstrasza,Nozdormu,Ysera
Blue-Tyrande,Furion,Illidan,Ravencrest
Teal-Cenarius,Malorne,Aviana
Purple-One Random Tauren Chieftain,Ursoc and Ursol
Yellow-A Random Mountain King+other hero
Orange-A Random Voodo and a Gurubashi Warchief
Green-Warlord,Animal Aspect,Voodo
Grey-Nerubian King,Queen,Royal Guard
Pink-Twin Emperors(2),General Rajaxx
Light Blue-Queen Azshara,Varo'then,Xavius
Dark Green-Mannoroth,Hakkar the Houndmaster
Brown-Sargeras and Archimonde


Last edited by Elf_Betrayer on Wed Dec 17, 2008 3:44 pm; edited 1 time in total
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Unstopable_
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyTue Dec 16, 2008 9:22 pm

i think 3heroes must me max-hero limit.
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Sargeras
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyWed Dec 17, 2008 12:01 am

Tichondrius didn't participate in War of the Ancients, Elf Wink
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Elf_Betrayer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyWed Dec 17, 2008 12:05 am

I know but i need 1 more hero to brown
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Omnimancer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyWed Dec 17, 2008 1:37 am

Put elf,odi and omni map or i dun work on triggs scratch
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyWed Dec 17, 2008 11:36 am

ALL.Finish This map.
We have lots of projects to start , so we waiting wota releases.
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Elf_Betrayer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyWed Dec 17, 2008 3:43 pm

OK Edited Sargeras+Archimonde hero to brown when they end terrain i will end the unit database
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Omnimancer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyWed Dec 17, 2008 4:33 pm

Elf send me your new version and i'll finish the triggers
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Sargeras
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyWed Dec 17, 2008 8:19 pm

Or Varo'Then could be in Archimonde's Legion insted of Sargeras Wink
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Taz
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyWed Dec 17, 2008 8:58 pm

when u make qiraji, make it as much as defensive as it possibly is! cuz i wanna play it!
i dont want u to make a frickin "fortress on da hill" but make it a SLIGHTLY more defensive "seeing as it is a fort in wow i was hoping for a nice nation like that in wc3 dont ruin that moment for me
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Elf_Betrayer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 12:44 am

Actually on this age that Great Wall of WoW don't existed it was created after the war of the shifting sands
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Omnimancer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 2:07 am

Ohnoes *calls china to build another great wall*
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Elf_Betrayer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 2:23 am

Read lore omni I FOUND ONE THING YOU DON'T KNEW
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Omnimancer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 2:24 am

Ok what is it
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Taz
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 2:08 pm

Elf_Betrayer wrote:
Actually on this age that Great Wall of WoW don't existed it was created after the war of the shifting sands

Its called the scarab wall and btw it would be nice to make it JUST LIKE in wow (gate opens only during the day, cant be opened during the night but has more hp then too in case someone attacks u), just an idea/suggestion for u to consider
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Elf_Betrayer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 2:32 pm

The scarab wall was created aftere the war of the shifting sands.... and wow is err much time after
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Taz
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 2:59 pm

i know, wow (TBC) is 10 yrs after the battle at the world tree and wow (WoLK) is 15 yrs after
and about the wall ask sargeras to check if its sure cuz i think it was just renamed after the war of TSS
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Elf_Betrayer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 3:17 pm

......................... nop it wasn't Fandral Staghelm and One Bronze dragon created it to lock the Qiraji inside Ahn'Qiraji
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Taz
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 3:21 pm

aaah i see it now, still the idea stands we'll just name it otherwise (a gate that opens only at daylight, srsly thats pure awsomness u gotta have it) i have an idea how to do it but it will require lotsa triggers, anyway what do you think about it?
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Elf_Betrayer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 3:38 pm

hum kk Qiraji as defensive but defend from what?taurens?
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Taz
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 3:40 pm

whoever dares to attack, if u want i can make those 00ber gates (NOT ovp, i just call them 00ber cuz..... i donno they can only open if shone by daylight if that aint 00ber...) but i'll do it when everything else is over
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Elf_Betrayer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 3:42 pm

You say Qiraji should be a defensive race
Now say Defend from what?
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Taz
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 3:50 pm

because the weakened god c'thun is held up in their fortress and since it should be something like a world tree to night elves they should play defensive
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Elf_Betrayer
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 4:21 pm

C'thun will be one summon for the qiraji same as Yogg-Saron for the nerubians if they choose old god path
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Taz
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PostSubject: Re: WotA Races and Heroes   WotA Races and Heroes EmptyThu Dec 18, 2008 4:24 pm

is c'thun mobile?
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